Hello everyone! I am working on a small game project and have come across the choice of style for characters. I would like to find a good resource that would explain in detail the various visual styles, their features and application in games. If anyone knows a decent site on this topic, please tell me, I would be very grateful.
When I started my career as a producer in game development, I underestimated the importance of a good art team. But already on the second project, it became clear: if the visuals are weak, players simply do not stay. Then I started looking for a stable partner and found one at game mechanics read more. The team turned out to be not just performers, but creative participants who helped find visual solutions. It was a turning point - for the first time I felt that art could enhance game design, rather than just "add to" it.
Hello. It's amazing how much a character's personality depends on line, color, and shape. When working on a game, you realize that an artist is not just a contractor, but a co-author. It is up to him to determine how the player will feel the world, whether he will accept the rules of the game or close it on the first screen.